CheatDroid or GameGuardian: which one do I need?
If the value is in a file, which it is for most offline games, CheatDroid. In memory the two are level, and only GameGuardian has a speedhack. They don’t get in each other’s way, and nothing stops you from having both.
I make CheatDroid, so weigh this accordingly. What’s said about GameGuardian comes from its download page and its script documentation, for version 101.4.
| Feature | CheatDroid | GameGuardian |
|---|---|---|
| The save, which the game loads on every start | ||
| Shared preferences, with Unity’s PlayerPrefs decoded | Yes | No |
| SQLite, DataStore and any other file, in hex too | Yes | No |
| Saves that hide their numbers: JSON as fields, base64 and compression unwrapped, checksums kept in step, Anti-Cheat Toolkit’s ObscuredPrefs | Yes | No |
| Memory, while the game runs | ||
| Every number type, unknown values, text, groups, encrypted values, pointers | Yes | Yes |
| Set and freeze, undo, time jump, all from a window over the game | Yes with Pro | Yes |
| Speedhack, hiding from cheat detection | No | Yes |
| Scripts | ||
| GameGuardian’s Lua, menus and dialogs included | Yes not compiled ones | Yes |
| A script can’t reach the internet or your files | Yes | No |
| Around the game | ||
| What the game sends to its server and gets back | Yes | No |
| The app inside: its activities, permissions, intents, keys left in the APK, its log | Yes | No |
| Getting it | ||
| Without root | No | Limited in a virtual space |
| Price | Free to search Pro $14.87 once, no ads | Free downloads paid for by ads |
Plain Lua runs in both. GameGuardian’s Lua has real 64-bit integers where CheatDroid’s counts in doubles, so arithmetic past 253 comes out rounded. Running a GameGuardian script in CheatDroid.
Which one for which game
- Coins, gems or levels in an offline game: CheatDroid, in the save. The edit is there on every start, and nothing has to keep running to hold it. How.
- Health, ammo, a timer: either. CheatDroid’s memory scanner.
- Coins you’re not sure are on your phone: CheatDroid’s capture shows whether the server keeps them, before you spend an evening hunting for a number the phone only displays.
- A game that drags: GameGuardian’s speedhack.
- An online game: neither. What the server keeps, no app on your phone changes, and online games are where accounts get banned.